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[solved] HP-Based Moves
#5
told u, u can force the DJA, so they have to press D,J,A in that order. use wait: 2s coz that means if they try and do DJJA or something it won't register, so the DJA is still read as that (though i have found a way to break it, don't know if anyone else has). I once had this bandit that could transform into hunter under 200 hp (u can set it), but it had that negative injury hp regain bug.



Azriel~
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Messages In This Thread
[solved] HP-Based Moves - by 1477 - 03-04-2009, 10:53 PM
RE: HP-Based Moves - by Alblaka - 03-04-2009, 11:03 PM
RE: HP-Based Moves - by Azriel - 03-05-2009, 04:31 AM
RE: HP-Based Moves - by 1477 - 03-05-2009, 09:45 PM
RE: HP-Based Moves - by Azriel - 03-06-2009, 09:18 AM
RE: HP-Based Moves - by 1477 - 03-06-2009, 10:37 PM
RE: HP-Based Moves - by Azriel - 03-07-2009, 07:45 AM
RE: HP-Based Moves - by 1477 - 03-07-2009, 08:54 PM



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