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[solved] itr
#10
first of all you do not need both state 18 and 10 - one of both is enough
i prefer 10 cause it doesnt create smoke (also the attacking object, frame 180, can have the shadowless state 3005 then)

second as azriel said, opoints only work if the frame was activated by a next - if you spawn freeze in frame 285 the opoint there wont work - you have to put it into the next one (same applies for frames activated by key inputs)
thats why the second object (frame 109) appears and the first (180) doesnt

Lauli Wrote:Maybe state 10 is the problem.
why should it >.>
Lauli Wrote:I think then you can also do this with mp
nope that only works for mana - the hp aspect only works upon a key input
Azriel Wrote:the bdefend on the frame 180 of the object with state 18 should be a positive value (like 100 if u want it do definitely hit)
why - using a negative one there is like using a negative fall value - this will temporary increase freeze' defense


edit: also what are you using the mp tag for?
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Messages In This Thread
[solved] itr - by manxeater - 05-22-2008, 03:17 AM
RE: itr - by YinYin - 05-22-2008, 06:19 AM
RE: itr - by manxeater - 05-22-2008, 08:04 AM
RE: itr - by Lauli - 05-22-2008, 08:09 AM
RE: itr - by manxeater - 05-22-2008, 09:45 AM
RE: itr - by Lauli - 05-22-2008, 10:12 AM
RE: itr - by YinYin - 05-22-2008, 11:13 AM
RE: itr - by Azriel - 05-22-2008, 10:13 AM
RE: itr - by manxeater - 05-22-2008, 10:26 AM
RE: itr - by Lauli - 05-22-2008, 11:07 AM
RE: itr - by Lauli - 05-22-2008, 11:21 AM
RE: itr - by YinYin - 05-22-2008, 11:27 AM
RE: itr - by manxeater - 05-22-2008, 12:52 PM
RE: itr - by Silverthorn - 05-22-2008, 06:10 PM



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