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[mod] The Saga-lf2-project
#4
manxeater Wrote:you deleted freeze?!?!?
thats not nice of you. he is my favourite!:sad:

right, he just don't fit into a epic saga-story.
But there are sorcerers^^ Will add some ice-moves to them.
I also deleted the whole Id: 8 and 7 because I don't wanna have firzen in there (right on, he doesn't fit either!)
But therefore I used Lindwurm ( with the agreement from Scorpion)
as Id: 51 for quicker MP-regeneration.
he'll be the endboss in stage4 for whick I used "Orochi Cenotaph"
because it looks like a dragon-cave^^.

plankton Wrote:are you gonna have a modded jack so he's about the same strength as the other playable chars?
Yes, I'll add some moves and power him a bit up.
Just programmed a kick-up-liondash for jack!^^
(D>J)
Singlong with highen dvy and weaken dvx kicks the enemy up in the air. then jack makes a tigerdash and hits the enemys once again!

so all in all I called it "liondash"!

Then I programmed a blastpush, and I have to say, i were very lucky!
The "hoh"-sound appaers in the moment whrer you can see the red in jacks mouth!^^ (DvA)

After that I made a flame-move. I just worked around with the pics and put an opoint in. It' like firens fireblowing. (DvJ)

Now I'll programm a whirlwind-move for him (D^J)
After doing that I finaly will programm a hellmove for him (DJA)

Then he's finished!

Here a vide from his upkick-liondash:
http://www.youtube.com/v/NBsspxy6CSU



Edit:
Hey, I just finished Angeljack! First char finished!^^
He's the first char I really can be proud of! XD

I changed some things I did not change in Saga-lf2:
The name of the sprites and datas.
Now you can play angeljack without loosing your normal id: 33 jack.
Only thing you have to replace is freeze_column.dat because I modded the whirlwind; He won't move towards/backwards anymore!

Click link to download!
~Hypermodder

http://files.filefront.com/Angeljackzip/...einfo.html
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Messages In This Thread
[mod] The Saga-lf2-project - by Hypermodder - 05-21-2008, 07:57 PM
RE: The Saga-lf2-project - by manxeater - 05-22-2008, 02:41 AM
RE: The Saga-lf2-project - by plankton - 05-22-2008, 10:37 AM
RE: The Saga-lf2-project - by Hypermodder - 05-22-2008, 06:36 PM
RE: The Saga-lf2-project - by lorddrake - 05-22-2008, 10:47 PM
RE: The Saga-lf2-project - by Hypermodder - 05-23-2008, 01:07 PM
RE: [mod] The Saga-lf2-project - by Roxas1122 - 05-29-2008, 01:13 PM
RE: [mod] The Saga-lf2-project - by ~Dome~ - 05-30-2008, 07:21 PM
RE: [mod] The Saga-lf2-project - by Hypermodder - 05-30-2008, 08:29 PM
RE: [mod] The Saga-lf2-project - by Hypermodder - 06-04-2008, 05:55 PM
RE: [mod] The Saga-lf2-project - by ~Dome~ - 06-05-2008, 03:02 PM
RE: [mod] The Saga-lf2-project - by Scorpion - 06-05-2008, 03:10 PM
RE: [mod] The Saga-lf2-project - by Hypermodder - 06-05-2008, 03:19 PM
RE: [mod] The Saga-lf2-project - by ~Dome~ - 06-05-2008, 03:28 PM
RE: [mod] The Saga-lf2-project - by Hypermodder - 06-05-2008, 03:34 PM
RE: [mod] The Saga-lf2-project - by ~Dome~ - 06-05-2008, 03:41 PM
RE: [mod] The Saga-lf2-project - by Hypermodder - 06-05-2008, 03:47 PM
RE: [mod] The Saga-lf2-project - by ~Dome~ - 06-05-2008, 03:53 PM
RE: [mod] The Saga-lf2-project - by Hypermodder - 06-05-2008, 03:54 PM
RE: [mod] The Saga-lf2-project - by manxeater - 06-08-2008, 08:51 AM
RE: [mod] The Saga-lf2-project - by Hypermodder - 06-08-2008, 12:59 PM
RE: [mod] The Saga-lf2-project - by Scorpion - 06-19-2008, 11:10 AM
RE: [mod] The Saga-lf2-project - by sadbhav - 06-22-2008, 11:02 AM



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