@HM
duh, I won't belive you that there ever was an *.exe file on which a negative mp-tag regenerates mps if it's NOT in the first frame of a move...
EDIT: I realised something... if you used a special *.exe file, why did ya show us a (wrong) dc methode(am talking about that link) which is used on the ORGINAL LF2.exe?
@Silva
or is smthing like that easy to do on hex editing? I dunno much about it but I would say something like that hasn't been created yet
duh, I won't belive you that there ever was an *.exe file on which a negative mp-tag regenerates mps if it's NOT in the first frame of a move...
EDIT: I realised something... if you used a special *.exe file, why did ya show us a (wrong) dc methode(am talking about that link) which is used on the ORGINAL LF2.exe?
@Silva
or is smthing like that easy to do on hex editing? I dunno much about it but I would say something like that hasn't been created yet