well, like I said, the movement of the bodom of his cape isn't added yet. But maybe I'll also have to add some more movement in the running frames, thank you.
About the background/scythe: On my computer I can see all of it perfect. There is a big difference between background and body and the scythe is shaded. In every frame, but sometimes wrong. I forgot to change the shading after turning it around.
Maybe I just have other settings.. Or its because I'm spriting in quite a dark room( you can see the differneces between colours better then.) Ok, so I'll also have to fix that. Seems as if I won't be able to make new sprites xD.
So whats about the rowing? does it look acceptable? Or do I have to change it aswell?
Oh, about where he puts his scythe. I first thought to put it behind him, but then I looked at deep. He often has no sword. The problem is, that he should carry the heavy weapon with the right hand( for us on the left side). And thats where he normally has his scythe. I think he shouldn't change the hand...
Edit: Running looks much better now. However, I won't post it today.
About the background/scythe: On my computer I can see all of it perfect. There is a big difference between background and body and the scythe is shaded. In every frame, but sometimes wrong. I forgot to change the shading after turning it around.
Maybe I just have other settings.. Or its because I'm spriting in quite a dark room( you can see the differneces between colours better then.) Ok, so I'll also have to fix that. Seems as if I won't be able to make new sprites xD.
So whats about the rowing? does it look acceptable? Or do I have to change it aswell?
Oh, about where he puts his scythe. I first thought to put it behind him, but then I looked at deep. He often has no sword. The problem is, that he should carry the heavy weapon with the right hand( for us on the left side). And thats where he normally has his scythe. I think he shouldn't change the hand...
Edit: Running looks much better now. However, I won't post it today.