03-24-2009, 01:33 PM
I'm not really familar with catching and state: 9 and such things, but such things also happen to me...
to fix it you have to add one more frame, because the wait on a throwing-cpoint frame will always set to 0, add 1 more frame without the cpoint and there you can use the wait and next you want to
to fix it you have to add one more frame, because the wait on a throwing-cpoint frame will always set to 0, add 1 more frame without the cpoint and there you can use the wait and next you want to