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[solved] Frame bug? >.<
#2
I'm not really familar with catching and state: 9 and such things, but such things also happen to me...
to fix it you have to add one more frame, because the wait on a throwing-cpoint frame will always set to 0, add 1 more frame without the cpoint and there you can use the wait and next you want to
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Messages In This Thread
[solved] Frame bug? >.< - by JossuaDC - 03-24-2009, 10:42 AM
RE: Frame bug? >.< - by TheNave - 03-24-2009, 01:33 PM
RE: Frame bug? >.< - by Alblaka - 03-24-2009, 01:35 PM
RE: Frame bug? >.< - by TheNave - 03-24-2009, 01:44 PM
RE: Frame bug? >.< - by Silverthorn - 03-24-2009, 03:36 PM
RE: Frame bug? >.< - by TheNave - 03-25-2009, 02:52 PM
RE: Frame bug? >.< - by JossuaDC - 03-25-2009, 09:08 AM
RE: Frame bug? >.< - by Silverthorn - 03-25-2009, 12:38 PM
RE: Frame bug? >.< - by JossuaDC - 03-25-2009, 01:16 PM
RE: Frame bug? >.< - by TheNave - 03-25-2009, 03:46 PM
RE: Frame bug? >.< - by JossuaDC - 03-25-2009, 03:53 PM



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