03-24-2009, 01:44 PM
@up, nope, the wait is ignored in frames on which a character is thrown... so it would be like wait: 0 here
[solved] Frame bug? >.<
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Messages In This Thread |
[solved] Frame bug? >.< - by JossuaDC - 03-24-2009, 10:42 AM
RE: Frame bug? >.< - by TheNave - 03-24-2009, 01:33 PM
RE: Frame bug? >.< - by Alblaka - 03-24-2009, 01:35 PM
RE: Frame bug? >.< - by TheNave - 03-24-2009, 01:44 PM
RE: Frame bug? >.< - by Silverthorn - 03-24-2009, 03:36 PM
RE: Frame bug? >.< - by TheNave - 03-25-2009, 02:52 PM
RE: Frame bug? >.< - by JossuaDC - 03-25-2009, 09:08 AM
RE: Frame bug? >.< - by Silverthorn - 03-25-2009, 12:38 PM
RE: Frame bug? >.< - by JossuaDC - 03-25-2009, 01:16 PM
RE: Frame bug? >.< - by TheNave - 03-25-2009, 03:46 PM
RE: Frame bug? >.< - by JossuaDC - 03-25-2009, 03:53 PM
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