05-26-2008, 12:03 AM
(This post was last modified: 05-26-2008, 12:04 AM by Silverthorn.)
What I would do is the following:
link <f> 1 to a dummy frame with the following properties:
another thing that could help in making these smoke-thingies disappear:
add the following bdy in <f> 0 & 1:
In the broken_weapon.dat, look for the burning_smoke-frames (I think they're called that way) and add the following itr:
Then, go to the dummy-frame (if it's not there, just copy one from any character) and change the "state" to 9998 and the "next" to 1000. That should do it I guess...
link <f> 1 to a dummy frame with the following properties:
Code:
<frame> 2 disappearing
pic: 999 state: 9998 wait: 0 next: 1000 dvx: 0 dvy: 0 centerx: 24 centery: 40 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
another thing that could help in making these smoke-thingies disappear:
add the following bdy in <f> 0 & 1:
Code:
bdy:
kind: 0 x: -100 y: 1000 w: 2000 h: 100
bdy_end:
Code:
itr:
kind: 8 x: 0 y: 1000 w: 29 h: 100 dvx: 399
itr_end:
Then, go to the dummy-frame (if it's not there, just copy one from any character) and change the "state" to 9998 and the "next" to 1000. That should do it I guess...
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt