05-26-2008, 06:31 AM
OK...
Q:What makes me think I'm not a noob?
A:the fact that i solved the mystery.
Q:Whats the big deal?
A:I said I solved the mystery. That doesn't mean that I solved the problem.
it means i found the problem. the problem is.. that the drinking frame has a next: 0 and a wait: 0.BUT the frame doesn't direct the object to frame 0(which is in the sky) that means that the exe is programmed to repeat frame 31 after wait: 0.So the frame keeps spawning kill.dat(s) infinitely and i think the exe is unable to delete all of them at the same point of time (since they're spawned at the same point of time,they have to be deleted at the same point of time) so they aren't deleted.
after 2-3 drinks, the object limit wil be passed, and the exe crashes!:boom:
p.s.mysteriously,increasing the wait: of frame 31 doesn't help
Q:The solution?
A:My half pound brain is running out of ideas.(idk how much my brain weighs)
We have to wait for Silva the great to find time to help us.
Q:Till then?
A:i have set the bottle to get deleted and opoint an explosion that hurts all!!(that is just as cruel)
P.S.@hypermodder: i have already uploaded the files before you posted.
pic 65 is intended.
pls dont use filesfront to upload your files(use lfe attachments:confused.it took me 1 hour to download your 'angels' pack.And imagine my disappointment when i realised that you hadn't packed the data.txt.!and you say "pls try them"?!?! you better be sorry!since know one told you about that, it shows that no one bothered to try it out
P.S @ everyone: plz read care fully what i wrote and try to find a solution if you can!
Q:What makes me think I'm not a noob?
A:the fact that i solved the mystery.
Q:Whats the big deal?
A:I said I solved the mystery. That doesn't mean that I solved the problem.
it means i found the problem. the problem is.. that the drinking frame has a next: 0 and a wait: 0.BUT the frame doesn't direct the object to frame 0(which is in the sky) that means that the exe is programmed to repeat frame 31 after wait: 0.So the frame keeps spawning kill.dat(s) infinitely and i think the exe is unable to delete all of them at the same point of time (since they're spawned at the same point of time,they have to be deleted at the same point of time) so they aren't deleted.
after 2-3 drinks, the object limit wil be passed, and the exe crashes!:boom:
p.s.mysteriously,increasing the wait: of frame 31 doesn't help
Q:The solution?
A:My half pound brain is running out of ideas.(idk how much my brain weighs)
We have to wait for Silva the great to find time to help us.
Q:Till then?
A:i have set the bottle to get deleted and opoint an explosion that hurts all!!(that is just as cruel)
P.S.@hypermodder: i have already uploaded the files before you posted.
pic 65 is intended.
pls dont use filesfront to upload your files(use lfe attachments:confused.it took me 1 hour to download your 'angels' pack.And imagine my disappointment when i realised that you hadn't packed the data.txt.!and you say "pls try them"?!?! you better be sorry!since know one told you about that, it shows that no one bothered to try it out
P.S @ everyone: plz read care fully what i wrote and try to find a solution if you can!
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