03-25-2009, 01:16 PM
(03-25-2009, 12:38 PM)Blue Phoenix Wrote: Alright, let's go through everything that could be responsible:
# frame-numbers. Some sort of pre-defined stuff in the throw_lying_man-frames (I don't really believe in that)
# would vaction: 181 in f281 maybe help?
# is it correct that there is no cpoint in f280?
#1:
I don't believe in that either
#2:
I'll give it a shot.
#3:
(03-25-2009, 09:08 AM)JossuaDC Wrote: I already had to pull out a cpoint in the frame before the frame with the final cpoint to kill a bug, but the character can still be manipulated by the final cpoint even though there's a frame in which that character has free control (had to delete a bdy in that frame to prevent the character from hitting Shadow xD).
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.
Contact me if the links to my projects become unavailable.
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.
Contact me if the links to my projects become unavailable.