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(Angel_Adam) representive [char]! <Realesed>
#59
(03-25-2009, 03:11 PM)Angel_Adam Wrote:  here is a new attack for angel_adam...
he blows his soul and create a big monster or lets say (angel soul)..
this abillity wont stay for long each frame consumes -2mp...
and when u have 0mp u turn back to normal...
the sooul will have new attacks and stronger punches...
what do u think every one????
[Image: angelsoul.png]

There is one little problem (besides the fact, that your char's head won't be visible, if you stand on the upper part of small backgrounds XD):
There are MANY (!) frames where you cannot put a -2-mptag in... for example it won'T work on standing, walking, running, defending frames and not on anything else, that has a wait-time over 10 (you won't notice them mp-consumption then).

And if your char has about 50% hp (or less, dunno) he willl automatically regenerate even more then 2 mp per TU.
(Therefore i added hp costs on my TM-Char Etox: With less then 100 hp he breaked even mp: -12 tags and regenerated mp still...)

But the idea itself is surely nice... Maybe you should try a time-limited transformation.
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Greetz,
Alblaka
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Messages In This Thread
RE: (Angel_Adam) representive [char]! - by Alblaka - 03-25-2009, 04:20 PM
RE: (Angel_Adam) representive [char]! - by Lauli - 03-26-2009, 05:45 PM
RE: (Angel_Adam) representive [char]! - by Lauli - 03-26-2009, 09:17 PM
RE: (Angel_Adam) representive [char]! - by Reaper - 03-26-2009, 06:41 PM
RE: (Angel_Adam) representive [char]! - by Reaper - 03-27-2009, 04:26 PM
RE: (Angel_Adam) representive [char]! - by Reaper - 03-27-2009, 04:34 PM
RE: (Angel_Adam) representive [char]! - by Elias - 03-30-2009, 02:08 AM



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