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you throw a boomarang and it comes back.
#2
Boomerang flyes with hit_FA: 3 and hit_FA: 7, so all you have to do is summon a type: 1 (weapon) object with itrk8 in frame on_ground (and for ex. with dvx: 100; then frame 100 will have next: 1000), then the char will catch the bumerang with some kind bdy and the bumerang dissapear, when char will stand on it...

I know that this not wat You've wanted (I thought that You've wanted that bumerang just come back, and thats can be done just with type: 3 object...) so I've wrote You a little harder way...
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RE: you throw a boomarang and it comes back. - by Simoneon - 04-08-2009, 09:42 AM



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