can't i use itr:kind:8 and the id of the ball, to teleport to the specific id of the launcher? though, that'd take a ton of frames (probably over 399), and I would have to update it every time i felt like getting/making a new character.
EDIT:
if that idea was mentioned earlier, sorry for not noticing
DOUBLE EDIT: (NEW RECORD!)
I realized it wouldn't work the same if there was one than more of the same ID on the field... any other ways to work around this?
EDIT:
if that idea was mentioned earlier, sorry for not noticing
DOUBLE EDIT: (NEW RECORD!)
I realized it wouldn't work the same if there was one than more of the same ID on the field... any other ways to work around this?
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