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Having 2 enemys in 1 data file
#2
1. Use itr/kind: 8 to make your chars go to frames with state: 10.
2. Whether make them all go into special frame with state: 10 by itr/kind: 8 or use >>this method<<.
3. Change the coordinates of the cpoint/centery.
4. adjust the wait and the dvx, make sure you won't catch fire when you do it :D.

The "Having 2 enemys in 1 data file" thing: too lazy to read them.
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Messages In This Thread
Having 2 enemys in 1 data file - by Madara Uchiha - 04-12-2009, 03:31 PM
RE: Having 2 enemys in 1 data file - by no one - 04-12-2009, 03:40 PM
RE: Having 2 enemys in 1 data file - by Gad - 04-12-2009, 06:37 PM
RE: Having 2 enemys in 1 data file - by Ramond - 04-12-2009, 08:22 PM
RE: Having 2 enemys in 1 data file - by Alblaka - 04-12-2009, 09:12 PM
RE: Having 2 enemys in 1 data file - by Gad - 04-12-2009, 11:12 PM
RE: Having 2 enemys in 1 data file - by genevrier - 04-13-2009, 03:02 PM
RE: Having 2 enemys in 1 data file - by Drahcir - 04-14-2009, 03:06 AM
RE: Having 2 enemys in 1 data file - by Zazz1 - 04-14-2009, 10:10 AM
RE: Having 2 enemys in 1 data file - by JossuaDC - 04-14-2009, 06:10 PM
RE: Having 2 enemys in 1 data file - by JossuaDC - 04-15-2009, 03:48 PM
RE: Having 2 enemys in 1 data file - by Ramond - 04-15-2009, 03:50 PM



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