Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Having 2 enemys in 1 data file
#9
(04-12-2009, 08:22 PM)Ramond -SandBag- Wrote:  It (most probably) won't work, because when you press certain keys (moving, attack, jump, defend) it always goes to one specific frame of the whole data file.

How would it come handy in stage mode and how would you save space anyway? I think the limit is now above 100...

Completely agreed, it should be pretty impossible, as long as both chars should be playable chars ^^

And additional:
Whether you put the frames in 1 or 2 files, they will still have the same size, won't they ^^
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by:


Messages In This Thread
Having 2 enemys in 1 data file - by Madara Uchiha - 04-12-2009, 03:31 PM
RE: Having 2 enemys in 1 data file - by no one - 04-12-2009, 03:40 PM
RE: Having 2 enemys in 1 data file - by Gad - 04-12-2009, 06:37 PM
RE: Having 2 enemys in 1 data file - by Ramond - 04-12-2009, 08:22 PM
RE: Having 2 enemys in 1 data file - by Alblaka - 04-12-2009, 09:12 PM
RE: Having 2 enemys in 1 data file - by Gad - 04-12-2009, 11:12 PM
RE: Having 2 enemys in 1 data file - by genevrier - 04-13-2009, 03:02 PM
RE: Having 2 enemys in 1 data file - by Drahcir - 04-14-2009, 03:06 AM
RE: Having 2 enemys in 1 data file - by Zazz1 - 04-14-2009, 10:10 AM
RE: Having 2 enemys in 1 data file - by JossuaDC - 04-14-2009, 06:10 PM
RE: Having 2 enemys in 1 data file - by JossuaDC - 04-15-2009, 03:48 PM
RE: Having 2 enemys in 1 data file - by Ramond - 04-15-2009, 03:50 PM



Users browsing this thread: 1 Guest(s)