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John's Biscuit Attack: New ball type
#15
    DC-Code:
<frame> 54 flying
   pic: 0  state: 15  wait: 1  next: 55 dvx: 18  dvy: 3  dvz: 0  centerx: 45  centery: 38  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 8  y: 1  w: 74  h: 19  dvx: 14  fall: 70  vrest: 25  bdefend: 20  injury: 10  
      effect: 1  
   itr_end:
   opoint:
      kind: 1  x: 45  y: 20  action: 39  dvx: 0  dvy: 0  oid: 200  facing: 0
   opoint_end:
<frame_end>
 
<frame> 55 flying
   pic: 0  state: 15  wait: 1  next: 56  dvx: 0 dvy: 0  dvz: 0  centerx: 45  centery: 38  hit_a: 5  hit_d: 59  hit_j: 0 hit_Fa: 1
   sound: data\076.wav
   itr:
      kind: 0  x: 8  y: 1  w: 74  h: 19  dvx: 14  fall: 70  vrest: 25  bdefend: 20  injury: 10  
      effect: 1  
   itr_end:
   opoint:
      kind: 1  x: 45  y: 20  action: 39  dvx: 0  dvy: 0  oid: 200  facing: 0
   opoint_end:
<frame_end>
 
<frame> 56 flying
   pic: 1  state: 15  wait: 1  next: 57  dvx: 0  dvy: 0  dvz: 0  centerx: 45  centery: 38  hit_a: 5  hit_d: 59  hit_j: 0 hit_Fa: 1
   itr:
      kind: 0  x: 8  y: 1  w: 74  h: 19  dvx: 14  fall: 70  vrest: 25  bdefend: 20  injury: 10  
      effect: 1  
   itr_end:
   opoint:
      kind: 1  x: 45  y: 20  action: 39  dvx: 0  dvy: 0  oid: 200  facing: 0
   opoint_end:
<frame_end>
 
<frame> 57 flying
   pic: 2  state: 15  wait: 1  next: 58  dvx: 0  dvy: 0  dvz: 0  centerx: 45  centery: 38  hit_a: 5  hit_d: 59  hit_j: 0 hit_Fa: 1
   itr:
      kind: 0  x: 8  y: 1  w: 74  h: 19  dvx: 14  fall: 70  vrest: 25  bdefend: 20  injury: 10  
      effect: 1  
   itr_end:
   opoint:
      kind: 1  x: 45  y: 20  action: 39  dvx: 0  dvy: 0  oid: 200  facing: 0
   opoint_end:
<frame_end>
 
<frame> 58 flying
   pic: 3  state: 15  wait: 1  next: 55  dvx: 0  dvy: 0  dvz: 0  centerx: 45  centery: 38  hit_a: 5  hit_d: 59  hit_j: 0 hit_Fa: 1
   itr:
      kind: 0  x: 8  y: 1  w: 74  h: 19  dvx: 14  fall: 70  vrest: 25  bdefend: 20  injury: 10  
      effect: 1  
   itr_end:
   opoint:
      kind: 1  x: 45  y: 20  action: 39  dvx: 0  dvy: 0  oid: 200  facing: 0
   opoint_end:
<frame_end>


THese opoints are responsible for the shadows, you didnt give us the file for id: 200... :p
[Image: random.php?pic=random]
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Messages In This Thread
RE: John's Biscuit Attack: New ball type - by MH-Razen - 04-14-2009, 04:44 PM



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