Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Having 2 enemys in 1 data file
#14
It's possible with ik:8.
Give all frames a special ik:8 itr on a special bdy and dvx: them to different frames. Spawn the second enemy in a frame in which it activates the pet/armour to which it reacts.

4 words: Not worth the trouble.
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.

Contact me if the links to my projects become unavailable.
Reply
Thanks given by:


Messages In This Thread
Having 2 enemys in 1 data file - by Madara Uchiha - 04-12-2009, 03:31 PM
RE: Having 2 enemys in 1 data file - by no one - 04-12-2009, 03:40 PM
RE: Having 2 enemys in 1 data file - by Gad - 04-12-2009, 06:37 PM
RE: Having 2 enemys in 1 data file - by Ramond - 04-12-2009, 08:22 PM
RE: Having 2 enemys in 1 data file - by Alblaka - 04-12-2009, 09:12 PM
RE: Having 2 enemys in 1 data file - by Gad - 04-12-2009, 11:12 PM
RE: Having 2 enemys in 1 data file - by genevrier - 04-13-2009, 03:02 PM
RE: Having 2 enemys in 1 data file - by Drahcir - 04-14-2009, 03:06 AM
RE: Having 2 enemys in 1 data file - by Zazz1 - 04-14-2009, 10:10 AM
RE: Having 2 enemys in 1 data file - by JossuaDC - 04-14-2009, 06:10 PM
RE: Having 2 enemys in 1 data file - by JossuaDC - 04-15-2009, 03:48 PM
RE: Having 2 enemys in 1 data file - by Ramond - 04-15-2009, 03:50 PM



Users browsing this thread: 1 Guest(s)