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a probelm with opoint out an invisble ball
#3
Z-axis movement: use hit_j tag.

Opoint prob: check the oid, coordinate and next. Also, "o-point tags don't work in the first frame of a move".

Ball catching: give it itr/kind: 3 instead of normal itr/kind: 0.
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RE: a probelm with opoint out an invisble ball - by no one - 04-15-2009, 09:13 AM



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