04-15-2009, 09:13 AM
Z-axis movement: use hit_j tag.
Opoint prob: check the oid, coordinate and next. Also, "o-point tags don't work in the first frame of a move".
Ball catching: give it itr/kind: 3 instead of normal itr/kind: 0.
Opoint prob: check the oid, coordinate and next. Also, "o-point tags don't work in the first frame of a move".
Ball catching: give it itr/kind: 3 instead of normal itr/kind: 0.