04-15-2009, 06:22 PM
DC-Code:
opoint: kind: 1 x: 40 y: 79 action: 40 dvx: 0 dvy: 0 oid: 666 facing: 0 opoint_end: |
Hmm, this would mean, the origin of the attack will be directly on the ground. I'd suggest it at the height of the fist (which should be around y: 40). Also, the x-value should be around 80, so that it'll really originate at the fist.
DC-Code:
<frame> 40 col pic: 0 state: 15 wait: 3 next: 41 dvx: 0 dvy: 0 dvz: 0 centerx: 190 centery: 120 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\089.wav itr: kind: 0 x: 10 y: 0 w: 867 h: 273 dvx: -20 dvy: -25 fall: 70 vrest: 30 bdefend: 100 injury: 100 zwidth: 37 effect: 22 itr_end: <frame_end> |
Make the centerx 0. I'm not quite sure about the exact centery-value but it should be half of the beam's height (which should be something close to 80).
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt