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[solved] Don´t Pick up, don´t Jump
#2
delete the itr in frame 60 and 65 to disable picking

to disable jumping i would decide on a new action that replaces it and put its first frame on 210, wasting an input key by assigning nothing to it is not a good choice imo
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RE: Don´t Pick up, don´t Jump - by YinYin - 03-15-2008, 06:16 PM



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