04-16-2009, 08:14 AM
(04-16-2009, 01:45 AM)dubbleD Wrote: the thing that gets me is the climbing. you would have to be at a specific position to climb right? if its that, then it would solve my question which is if you were anywhere else say the very bottom of the lower platform. wouldnt you look like you were climbing in midair?
character idea;
this fella will just soak into the ground and pop up anywhere lool
edit: oh another one. say if you were to shoot balls. you'd obviously make them stick to the platform they are in right? and also the instancee of freeze's ice columns and henry's flute. are you gonna make the middle layer big enough for nothing to get through?
Climbing:
Silva Wrote:If character is on bottom levelr, at highest possible Z value, and presses DJA he will start climbing up to the top layer.
If character is on top level, at lowest possible Z value, and pressed DJA he will start climbing down to the bottom level.
Balls:
They can't travel from platform to platform... Try the downloadable super alpha demo beta .
I put more thought into the climbing. When he starts climbing up, he will be on the ID on the bottom level, just increasing his Y, until he gets to the top. This way people can knock him down(not sure how fun this will be... need to actually test it in game... I think it sounds good on paper).
When he climbs down, he will immediately transform into the bottom level version(with a high y value) and then slowly go down. Not sure how practical that is... But it sounds do-able.
10 ʏᴇᴀʀs sɪɴᴄᴇ ɪʀᴄ ɢᴏᴏᴅ.ɪ ᴡᴀʟᴋ ᴛʜʀᴏᴜɢʜ ᴛʜᴇ ᴇᴍᴘᴛʏ sᴛʀᴇᴇᴛs ᴛʀʏɪɴɢ ᴛᴏ ᴛʜɪɴᴋ ᴏғ sᴏᴍᴇᴛʜɪɴɢ ᴇʟsᴇ ʙᴜᴛ ᴍʏ ᴘᴀᴛʜ ᴀʟᴡᴀʏs ʟᴇᴀᴅs ᴛᴏ ᴛʜᴇ ɪʀᴄ. ɪ sᴛᴀʀᴇ ᴀᴛ ᴛʜᴇ sᴄʀᴇᴇɴ ғᴏʀ ʜᴏᴜʀs ᴀɴᴅ ᴛʀʏ ᴛᴏ sᴜᴍᴍᴏɴ ᴛʜᴇ ɢᴏᴏᴅ ɪʀᴄ. ɪ ᴡᴀᴛᴄʜ ᴏᴛʜᴇʀ ɪʀᴄ ᴄʜᴀɴɴᴇʟs ʙᴜᴛ ɪᴛ ɪs ɴᴏ ɢᴏᴏᴅ. ɪ ᴘᴇsᴛᴇʀ ᴢᴏʀᴛ ᴀɴᴅ ᴛʀʏ ᴛᴏ ʀᴇsɪsᴛ ʜɪs sᴇxɪɴᴇss ʙᴜᴛ ɪᴛ ɪs ᴀʟʟ ᴍᴇᴀɴɪɴɢʟᴇss. ᴛʜᴇ ᴇɴᴅ ɪs ɴᴇᴀʀ.ɪ ᴛʜᴇɴ ᴜsᴜᴀʟʟʏ ʀᴇᴀᴅ sᴏᴍᴇ ᴏʟᴅ ɪʀᴄ ʟᴏɢs ᴀɴᴅ ᴄʀʏ ᴍʏsᴇʟғ ᴛᴏ sʟᴇᴇᴘ.