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which state should i use?
#4
(04-18-2009, 10:51 AM)kroksy Wrote:  
(04-18-2009, 10:46 AM)Alblaka Wrote:  State FOR WHICH THING? For a char hitting the swichtes, for the switches, for the ball, that summons the switches...
oops, sorry
a state for the switches, that use bdy/kind: 1XYZ

3000...
If they get hit, they will jump to frame "hit" or "rebound" (depending on what kind they got hit). Put in both frame beginnings (20 and 40 or something) a wait:0 and a next:SWITCH_ACTIVATED and everything should work fine...
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Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
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Thanks given by: Angel_Adam , kroksy


Messages In This Thread
which state should i use? - by kroksy - 04-17-2009, 09:06 PM
RE: which state should i use? - by Alblaka - 04-18-2009, 10:46 AM
RE: which state should i use? - by kroksy - 04-18-2009, 10:51 AM
RE: which state should i use? - by Alblaka - 04-18-2009, 10:54 AM
RE: which state should i use? - by kroksy - 04-18-2009, 02:23 PM
RE: which state should i use? - by Alblaka - 04-19-2009, 11:37 AM



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