04-23-2009, 12:54 PM
(04-23-2009, 12:29 PM)~Dome~ Wrote: sure it is, use hit_d: xxx on the frame on the kamehameha frames, if the mp is empty it will go to the frame xxx (there you transform back or interact with the other object)
(04-23-2009, 12:10 PM)vandesdelca Wrote: hi every1, i've checked some temp. transform on the forum and i want to ask something about this.
is it possible if i make the transformed char consume mp all the time like firzen's "kamehameha" or whatever it is, and then after the mp down to zero, it'll go to "XXX" frame and then at that frame i make it transform to normal?
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=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.
Contact me if the links to my projects become unavailable.