Erm,
just make an extra frame with the wait value you wish to use (the other attributes of the frame (except next) should be the same), at the frame where he waits use hit_a: xxx (xxx the frame where the attack is)
just make an extra frame with the wait value you wish to use (the other attributes of the frame (except next) should be the same), at the frame where he waits use hit_a: xxx (xxx the frame where the attack is)
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