04-25-2009, 09:14 PM
oh wait, you can't use an opoint in the first frame, it won't be activated then... so put it into the second frame, and make the 3rd drinking, the first frame is useless then, if you use a wait: 0 it won't be even shown... the next should be "0" aswell, this makes the frame loop to itselfe, so it will never stop, except the bottle is empty, or you add an hit_d/a/j: 999