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[solved] Waiting frames
#8
Losing hp: opoint a ball with a itr/kind:0 and state: 18. The itr must be very high in the air so only your char get hit.

In the move's frames, give it bdys with the same y value so it could get hit.

Bug: you could die if you don't stop in time.
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Messages In This Thread
[solved] Waiting frames - by Headstrong Warrior - 04-25-2009, 08:24 PM
RE: Waiting frames - by Ramond - 04-25-2009, 08:28 PM
RE: Waiting frames - by Headstrong Warrior - 04-25-2009, 08:31 PM
RE: Waiting frames - by Ramond - 04-25-2009, 08:33 PM
RE: Waiting frames - by Headstrong Warrior - 04-25-2009, 08:37 PM
RE: Waiting frames - by Som1Lse - 04-25-2009, 08:48 PM
RE: Waiting frames - by Silverthorn - 04-25-2009, 09:10 PM
RE: Waiting frames - by no one - 04-26-2009, 03:05 AM
RE: Waiting frames - by snorsorbet - 04-26-2009, 05:06 AM
RE: Waiting frames - by no one - 04-26-2009, 06:27 AM
RE: Waiting frames - by Headstrong Warrior - 04-26-2009, 07:42 AM
RE: Waiting frames - by Silverthorn - 04-26-2009, 08:08 AM
RE: Waiting frames - by Headstrong Warrior - 04-26-2009, 08:34 AM
RE: Waiting frames - by no one - 04-26-2009, 10:43 AM
RE: Waiting frames - by Drahcir - 04-26-2009, 07:35 PM
RE: Waiting frames - by JossuaDC - 04-26-2009, 08:47 PM
RE: Waiting frames - by Headstrong Warrior - 05-01-2009, 03:59 PM
RE: Waiting frames - by Silverthorn - 05-01-2009, 04:24 PM
RE: Waiting frames - by Headstrong Warrior - 05-01-2009, 04:29 PM



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