Losing hp: opoint a ball with a itr/kind:0 and state: 18. The itr must be very high in the air so only your char get hit.
In the move's frames, give it bdys with the same y value so it could get hit.
Bug: you could die if you don't stop in time.
In the move's frames, give it bdys with the same y value so it could get hit.
Bug: you could die if you don't stop in time.