DC-Code:
<frame> 235 Throw_Knives
pic: 17 state: 3 wait: 3 next: 236 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 237 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 236 Throw_Knives
pic: 18 state: 3 wait: 3 next: 237 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 237 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 237 Throw_knives
pic: 19 state: 3 wait: 3 next: 238 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 237 hit_d: 0 hit_j: 0
opoint:
kind: 2 x: 25 y: 18 action: 20 dvx: 0 dvy: 0 oid: 120 facing: 0
opoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 238 Throw_knives
pic: 19 state: 3 wait: 3 next: 239 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 237 hit_d: 0 hit_j: 0
opoint:
kind: 2 x: 25 y: 18 action: 20 dvx: 0 dvy: 0 oid: 120 facing: 0
opoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 239 Throw_knives
pic: 19 state: 3 wait: 5 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 237 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 60 y: 30 weaponact: 35 attacking: 0 cover: 1 dvx: 25 dvy: -1 dvz: 3
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
|
Ok now I think I understood... I corrected the code for you. I think now it will work.
What I did is that I added in every frame a hit_a: 237, so if you press attack, it will jump to frame 237, the frame where a knife appears.
And I deleted some frames which are useless..^^