so you just have to replace the state OR you copy the running frames with a next: xxx in the end so that they start again.( and an mp tag of course)
I think state: 2 is wrong as he will react as if he was in normal running.
I guess you should use state: 3 as there is nothing special about this if you have no itr( punching state).
But I'm not sure, I'm not a good DC'er either.
I think state: 2 is wrong as he will react as if he was in normal running.
I guess you should use state: 3 as there is nothing special about this if you have no itr( punching state).
But I'm not sure, I'm not a good DC'er either.