04-30-2009, 12:41 PM
sry... i don't know about that:(
ok lemme show the data
i've tried this but it doesn't work... really! wherever the enemy, when they're hitted they'll use dvx: 16
ok lemme show the data
DC-Code:
<frame> 307 Ground-Crush pic: 236 state: 3 wait: 4 next: 308 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 308 Ground-Crush pic: 237 state: 3 wait: 1 next: 309 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 309 Ground-Crush pic: 238 state: 3 wait: 1 next: 310 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 310 Ground-Crush pic: 239 state: 3 wait: 1 next: 311 dvx: 0 dvy: 0 centerx: 86 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 5 y: -10 w: -200 h: 100 dvx: -16 dvy: -20 fall: 70 vrest: 300 bdefend: 16 injury: 50 zwidth: 26 itr_end: itr: kind: 0 x: 5 y: -10 w: 200 h: 100 dvx: 16 dvy: -20 fall: 70 vrest: 300 bdefend: 16 injury: 50 zwidth: 26 itr_end: <frame_end> <frame> 311 Ground-Crush pic: 240 state: 3 wait: 1 next: 312 dvx: 0 dvy: 0 centerx: 83 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 5 y: -10 w: -200 h: 100 dvx: -16 dvy: -20 fall: 70 vrest: 300 bdefend: 16 injury: 50 zwidth: 26 itr_end: itr: kind: 0 x: 5 y: -10 w: 200 h: 100 dvx: -16 dvy: -20 fall: 70 vrest: 300 bdefend: 16 injury: 50 zwidth: 26 itr_end: <frame_end> <frame> 312 Ground-Crush pic: 241 state: 3 wait: 1 next: 313 dvx: 0 dvy: 0 centerx: 91 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 5 y: -10 w: -200 h: 100 dvx: -16 dvy: -20 fall: 70 vrest: 300 bdefend: 16 injury: 50 zwidth: 26 itr_end: itr: kind: 0 x: 5 y: -10 w: 200 h: 100 dvx: 16 dvy: -20 fall: 70 vrest: 300 bdefend: 16 injury: 50 zwidth: 26 itr_end: <frame_end> <frame> 313 Ground-Crush pic: 242 state: 3 wait: 1 next: 314 dvx: 0 dvy: 0 centerx: 91 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 5 y: -10 w: -200 h: 100 dvx: -16 dvy: -20 fall: 70 vrest: 300 bdefend: 16 injury: 50 zwidth: 26 itr_end: itr: kind: 0 x: 5 y: -10 w: 200 h: 100 dvx: 16 dvy: -20 fall: 70 vrest: 300 bdefend: 16 injury: 50 zwidth: 26 itr_end: <frame_end> <frame> 314 Ground-Crush pic: 243 state: 3 wait: 1 next: 315 dvx: 0 dvy: 0 centerx: 93 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 5 y: -10 w: -200 h: 100 dvx: -16 dvy: -20 fall: 70 vrest: 10 bdefend: 16 injury: 50 zwidth: 26 itr_end: itr: kind: 0 x: 5 y: -10 w: 200 h: 100 dvx: 16 dvy: -20 fall: 70 vrest: 10 bdefend: 16 injury: 50 zwidth: 26 itr_end: <frame_end> <frame> 315 hiting pic: 244 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 80 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 399 dummy pic: 0 state: 0 wait: 0 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> |
i've tried this but it doesn't work... really! wherever the enemy, when they're hitted they'll use dvx: 16