05-10-2009, 07:51 PM
i doubt dvz: 550 works. as i said, the sourcecode automatically makes the z value of any opointed object 1 + the z value of the object that is creating it.
hit_j: 48 means move up 2 px every time unit.
hit_j: 49 means move up 1 px every time unit.
hit_j: 50 is the middle (stop movement)
hit_j: 51 means move down 1 px every time unit.
hit_j: 52 means move down 2 px every time unit.
Azriel~
hit_j: 48 means move up 2 px every time unit.
hit_j: 49 means move up 1 px every time unit.
hit_j: 50 is the middle (stop movement)
hit_j: 51 means move down 1 px every time unit.
hit_j: 52 means move down 2 px every time unit.
Azriel~