I guess I will do it like you, writing while testing.
Spoiler (Click to View)
- LF2 is crashing wtf? I only have 4 modded characters.( deleting very many files)
- shadow grab: cool attack, the sprites suck but anway.
- focus blast: come on, a bit editing of just resized images should be possible. Just a little rendering. Anytime I want to do it he does the d + a attack, but maybe that is just me. Would be cool, if the shadow would "transform" into the explosion, but I konw, you aren't a spriter.
- shadow drop: can't see the sprite anymore... Maybe it should be a bit smaller as the explosion also is very small.
-Shadow fist: cool. Very strong with that many allies, but as they all disappear when the char gets hit, its ok. It just looks a bit strange if you do that move just to cast allies and not do hit the enemy.
- mera-Shadow: Ah, it doesn't die! Nah, just kidding. It is quite fun to fight against them, but one of its teleports also uses those black shadow. That would be ok, if the sprite wouldn't be so boring. I mean, almost every attack uses it.
- Nachtmahr: Ah, lagging. Nevertheless very cool idea. I thought together with the heal move it would be overpowered, but I was wrong.
- up to here, very cool, sprites suck( because its the same all the time).
Before I forget: Maybe change the normal shadow a bit. Same colour as Justin is boring.
-Pure shadow:
-reading: sounds awesome!
- hm... when I use run+jump, he transforms back and the bright version disappears. When he tries to transform to the shadow again, the explosion comes and he is normal again. O sometimes the vulnerable version stays and explodes after some time, then I can get two vulnerable versions. And the com stays there.
- shadow drive: cool.
- ambush+trap: can't see the attack anymore( can I say:"Ich kann nicht mehr sehen" in english?), but still cool.
- chaos pentagramm: I liked the normal version, I like this one, too.
- damned grounds: sprites suck, but good. YOu don't really get that the whole ground is damned Funny: If the enemy is in a corner of the bg, he can fly out of the air into the shadow he came out. Or maybe it just looks like that. You could make more of them for different enemies, but you can also leave it as it is.
Would be cool, if the enemy could fall into the ground instead of just disappearing.
- black out: that was it? Way too short! Make it longer! I don't think they have to get into one of these black things in the end but I don't know. Also you COULD make the attacks from the shadows a bit more random. I personally don't like permanently taking damage, but it is up to you.
Maybe I forgot the balancing a bit, because I mainly played in VS-mode against myself to test all attacks. Sorry, but I have to work on my char, too.
conclusion: good char, great and original main idea, sprites suck( but wtf). One thing you really should improve: If you use this shadow so often, try to make at least this time a good sprite! Or a sprite that isn't that boring. I haven't got time to do a good one, but even if you just make fog in photofiltre,then set down the brightness:
try it out a bit. My one is horrible but just to show you what I mean. Of course it can also stay black, but not how it is now.
- shadow grab: cool attack, the sprites suck but anway.
- focus blast: come on, a bit editing of just resized images should be possible. Just a little rendering. Anytime I want to do it he does the d + a attack, but maybe that is just me. Would be cool, if the shadow would "transform" into the explosion, but I konw, you aren't a spriter.
- shadow drop: can't see the sprite anymore... Maybe it should be a bit smaller as the explosion also is very small.
-Shadow fist: cool. Very strong with that many allies, but as they all disappear when the char gets hit, its ok. It just looks a bit strange if you do that move just to cast allies and not do hit the enemy.
- mera-Shadow: Ah, it doesn't die! Nah, just kidding. It is quite fun to fight against them, but one of its teleports also uses those black shadow. That would be ok, if the sprite wouldn't be so boring. I mean, almost every attack uses it.
- Nachtmahr: Ah, lagging. Nevertheless very cool idea. I thought together with the heal move it would be overpowered, but I was wrong.
- up to here, very cool, sprites suck( because its the same all the time).
Before I forget: Maybe change the normal shadow a bit. Same colour as Justin is boring.
-Pure shadow:
-reading: sounds awesome!
- hm... when I use run+jump, he transforms back and the bright version disappears. When he tries to transform to the shadow again, the explosion comes and he is normal again. O sometimes the vulnerable version stays and explodes after some time, then I can get two vulnerable versions. And the com stays there.
- shadow drive: cool.
- ambush+trap: can't see the attack anymore( can I say:"Ich kann nicht mehr sehen" in english?), but still cool.
- chaos pentagramm: I liked the normal version, I like this one, too.
- damned grounds: sprites suck, but good. YOu don't really get that the whole ground is damned Funny: If the enemy is in a corner of the bg, he can fly out of the air into the shadow he came out. Or maybe it just looks like that. You could make more of them for different enemies, but you can also leave it as it is.
Would be cool, if the enemy could fall into the ground instead of just disappearing.
- black out: that was it? Way too short! Make it longer! I don't think they have to get into one of these black things in the end but I don't know. Also you COULD make the attacks from the shadows a bit more random. I personally don't like permanently taking damage, but it is up to you.
Maybe I forgot the balancing a bit, because I mainly played in VS-mode against myself to test all attacks. Sorry, but I have to work on my char, too.
conclusion: good char, great and original main idea, sprites suck( but wtf). One thing you really should improve: If you use this shadow so often, try to make at least this time a good sprite! Or a sprite that isn't that boring. I haven't got time to do a good one, but even if you just make fog in photofiltre,then set down the brightness:
try it out a bit. My one is horrible but just to show you what I mean. Of course it can also stay black, but not how it is now.