OMG! I am so stupid! The problem with the curse was caused by an vrest: instead of an arest: in the itr/k: 0.
well, it is fixed now, together with some other things like blood effects and w-points.
The freezing effect of the curse hasn't become stronger, but got an area effect. It will normally stick to the character its attached to( quite big range), but when the character is running, it could switch to another character.
The howering attack now opoints out the timestop.
the scythe attack has become stronger. Now the reaper moves forward while slashing.
I still have to edit some of the "stiff frames". Also the lost soul shouldn't block Julians bigballs, but opointing out an invisible ball with the itr in it seems to be not the best solution. Some other ideas?
As this could take some time( If I have much to do) and as the data is nearly ok now( you don't fight against Juian THAT often) I already released v 1.1. Enjoy and please comment!
PS: yay, over 150 posts!
well, it is fixed now, together with some other things like blood effects and w-points.
The freezing effect of the curse hasn't become stronger, but got an area effect. It will normally stick to the character its attached to( quite big range), but when the character is running, it could switch to another character.
The howering attack now opoints out the timestop.
the scythe attack has become stronger. Now the reaper moves forward while slashing.
I still have to edit some of the "stiff frames". Also the lost soul shouldn't block Julians bigballs, but opointing out an invisible ball with the itr in it seems to be not the best solution. Some other ideas?
As this could take some time( If I have much to do) and as the data is nearly ok now( you don't fight against Juian THAT often) I already released v 1.1. Enjoy and please comment!
PS: yay, over 150 posts!