05-16-2009, 02:29 PM
For the invisible weapon
wpoint:
kind: 1 x: 33 y: 99999 weaponact: 23 attacking: 0 cover: 0 dvx: 99999 dvy: 99999 dvz: 0
wpoint_end:
here u put the weapon is at a point 99999 from the char. And it's moved to a distance of horizontal axis 99999 and vertical axis 99999. In short terms u throwed the weapon away. If u don't wanna throw weapon put these values dvx: 0 dvy: 0. And for the invisible weapon change the y: 99999 according to the coordinates of where the weapon should be.
For the ball part i don't understand what ur saying.
wpoint:
kind: 1 x: 33 y: 99999 weaponact: 23 attacking: 0 cover: 0 dvx: 99999 dvy: 99999 dvz: 0
wpoint_end:
here u put the weapon is at a point 99999 from the char. And it's moved to a distance of horizontal axis 99999 and vertical axis 99999. In short terms u throwed the weapon away. If u don't wanna throw weapon put these values dvx: 0 dvy: 0. And for the invisible weapon change the y: 99999 according to the coordinates of where the weapon should be.
For the ball part i don't understand what ur saying.