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[solved] the neverlefting shadow
#7
Well, as the ball is running with state: 3000, you need to ensure that it doesn't hit any other objects. Otherwise, it'll go to frames 10, 20, or 30. Usually, changing the state to 15 helps preventing this (and maybe solving your prob).
btw, please use [code=dc] next time ;)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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Messages In This Thread
[solved] the neverlefting shadow - by Minebot - 05-18-2009, 05:35 PM
RE: the neverlefting shadow - by Reaper - 05-18-2009, 05:42 PM
RE: the neverlefting shadow - by Silverthorn - 05-18-2009, 05:46 PM
RE: the neverlefting shadow - by WoodySmasher - 05-19-2009, 04:59 AM
RE: the neverlefting shadow - by Alblaka - 05-19-2009, 01:42 PM
RE: the neverlefting shadow - by Minebot - 05-20-2009, 04:48 PM
RE: the neverlefting shadow - by Silverthorn - 05-20-2009, 05:00 PM
RE: the neverlefting shadow - by Minebot - 05-20-2009, 07:22 PM
RE: the neverlefting shadow - by Alblaka - 05-20-2009, 07:53 PM
RE: the neverlefting shadow - by Minebot - 05-23-2009, 04:51 PM
RE: the neverlefting shadow - by zxcv11791 - 05-21-2009, 01:21 PM
RE: the neverlefting shadow - by TheNave - 05-23-2009, 05:11 PM



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