it might be possible
if the arrows aren't normal weapons, they should be t-3 objects and stick to the character with an ik8, and then be shot due to another special bdy & ik8
even though, this won't work well I think^^
or after you picked up the bow and pick the arrows then, you could easily transform the bow into a second bow(f.e. bow_1_arrow.dat) and if you shoot it will just transform back into the non-useable bow, if you pick up 2 arrows it should transform into bow_2_arrow.dat, then bow_3_arrow.dat etc.
but you'd need really much datafiles for that
so, nah, forget it, waaaays to complicated
if the arrows aren't normal weapons, they should be t-3 objects and stick to the character with an ik8, and then be shot due to another special bdy & ik8
even though, this won't work well I think^^
or after you picked up the bow and pick the arrows then, you could easily transform the bow into a second bow(f.e. bow_1_arrow.dat) and if you shoot it will just transform back into the non-useable bow, if you pick up 2 arrows it should transform into bow_2_arrow.dat, then bow_3_arrow.dat etc.
but you'd need really much datafiles for that
so, nah, forget it, waaaays to complicated

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