i think thats way too complex and looks more like immitating an effect rather than a time stop anyway - why?
cause you are not stopping everyone in his frame but rather stop them in a new one (similar to ice)
i really dont think its a solution worth chewing through
edit: the prevention is sensible tho - i use it for the petrified state aswell, but it really depends on whether you can put up with that shock effect at the end or not - because once again its not a pure time stop and interrupts everyones action in the end
cause you are not stopping everyone in his frame but rather stop them in a new one (similar to ice)
i really dont think its a solution worth chewing through
edit: the prevention is sensible tho - i use it for the petrified state aswell, but it really depends on whether you can put up with that shock effect at the end or not - because once again its not a pure time stop and interrupts everyones action in the end

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