MH Wrote:poison
So here I am with my thoughts...
The main idea of my poison is that ball with state: 400 chasing enemy, and decreasing enemy lifes at (for ex.) every 10 seconds (with centerx +120). It could be done with itrk: 0 or itrk: 3, but there're some problems that will occure:
- Everyone will see shadow of that ball.
- The ball with state: 400 can chase other enemy instead of that poisoned...
The first problem can be solved by simple way: change that ball id:.
The other problem can be solved with itrk: 8, but then, more problems will occure.
So my question: is there any way to avoid that second problem without more problems?
I prefer to play in vs mode 1vs1, then You'll true poison! :P
BTW, it could look much cooler if You infect caught character, but hey, it doesn't matter... I think... :P
And one more thing: You need to wait, and then it'll poison :P
Critics and suggestions are welcome!
Here's my study example: (attached)