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[Representative char] - Moer
#14
Hey,

I'm having a quick look in to throw in the thought that it *might* look better if, in the FIRST iced frame, he'd have a hit sprite where he leans forward, and not the same as the second. (The second iced frame is okay!)

Regards
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Messages In This Thread
[Representative char] - Moer - by SirisRhazael - 06-07-2009, 10:41 AM
RE: [Representative char] - Moer - by Simoneon - 06-07-2009, 10:55 AM
RE: [Representative char] - Moer - by Daymio - 06-07-2009, 12:57 PM
RE: [Representative char] - Moer - by snorsorbet - 06-07-2009, 02:13 PM
RE: [Representative char] - Moer - by Alblaka - 06-09-2009, 06:39 PM
RE: [Representative char] - Moer - by LutiChris - 06-09-2009, 06:45 PM
RE: [Representative char] - Moer - by Ascor - 06-10-2009, 09:11 AM
RE: [Representative char] - Moer - by Ramond - 06-10-2009, 03:54 PM
RE: [Representative char] - Moer - by chase123 - 06-16-2009, 03:20 PM
RE: [Representative char] - Moer - by 3rdEnemy - 06-16-2009, 03:33 PM
RE: [Representative char] - Moer - by chase123 - 06-16-2009, 03:35 PM
RE: [Representative char] - Moer - by 3rdEnemy - 06-16-2009, 03:35 PM
RE: [Representative char] - Moer - by chase123 - 06-16-2009, 07:07 PM
RE: [Representative char] - Moer - by Reaper - 06-17-2009, 09:57 AM
RE: [Representative char] - Moer - by snorsorbet - 06-17-2009, 10:07 AM
RE: [Representative char] - Moer - by Alectric - 06-17-2009, 10:20 AM
RE: [Representative char] - Moer - by chase123 - 06-17-2009, 05:43 PM
RE: [Representative char] - Moer - by LutiChris - 06-17-2009, 06:30 PM
RE: [Representative char] - Moer - by chase123 - 06-19-2009, 06:04 PM



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