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[solved] Punch problem
#3
it's coz when A is pressed, the prog randomly chooses to go to 60 or 65. you should have an identical frame to 60 (except make it 65) in your data.

also, don't put frames 236 ~ 239 in the middle of 64 and 80, coz the lf2 program gets messed up sometimes with differnt frame # ordering (if they're not in order). put them at the end (after frame 235).



Azriel~
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Messages In This Thread
[solved] Punch problem - by Hax0r - 06-20-2009, 12:19 PM
RE: Punch problem - by Silverthorn - 06-20-2009, 12:22 PM
RE: Punch problem - by Azriel - 06-20-2009, 12:24 PM
RE: Punch problem - by Hax0r - 06-20-2009, 12:25 PM



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