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[solved] opoint dissappear in air?
#1
the frequency of my Question on this section is decreased that means i can work many things without asking now.

and may i ask a help on you again?
yes or no here's my problem
i opoint out a ball in the air, but the sprite is missing, i've fix the itr area, and it hits enemy in the air BUT, the sprite were missing
here's the pic
http://g.imagehost.org/download/0659/Ichigo_blade

here's the data
    DC-Code:
OPOINTING
<frame> 245 jump_getsuiga_tensho
   pic: 85  state: 3  wait: 0  next: 246  dvx: 10  dvy: -19 centerx: 45  centery: 97  hit_a: 0  hit_d: 0 hit_j: 0
   bdy:
      kind: 0  x: 39  y: 19  w: 21  h: 61
   bdy_end:
   bdy:
      kind: 0  x: 45  y: 500  w: 25  h: 65
   bdy_end:
<frame_end>
 
<frame> 246 jump_getsuiga_tensho
   pic: 85  state: 3  wait: 3  next: 247  dvx: 0  dvy: 0 centerx: 45  centery: 97  hit_a: 0  hit_d: 0 hit_j: 0
   bdy:
      kind: 0  x: 39  y: 19  w: 21  h: 61
   bdy_end:
   bdy:
      kind: 0  x: 45  y: 500  w: 25  h: 65
   bdy_end:
<frame_end>
 
<frame> 247 jump_getsuiga_tensho
   pic: 86  state: 3  wait: 1  next: 248  dvx: 0  dvy: 0 centerx: 34  centery: 97  hit_a: 0  hit_d: 0 hit_j: 0
 sound: data\054.wav
   bdy:
      kind: 0  x: 39  y: 19  w: 21  h: 61
   bdy_end:
   opoint:
      kind: 1  x: 87  y: 101  action: 7  dvx: 0  dvy: 0  oid: 243  facing: 0
   opoint_end:
   bdy:
      kind: 0  x: 45  y: 500  w: 25  h: 65
   bdy_end:
<frame_end>
 
<frame> 248 jump_getsuga_tensho
   pic: 87  state: 3  wait: 1  next: 249  dvx: 0  dvy: 0 centerx: 45  centery: 97  hit_a: 0  hit_d: 0 hit_j: 0
   bdy:
      kind: 0  x: 39  y: 19  w: 21  h: 61
   bdy_end:
   bdy:
      kind: 0  x: 45  y: 500  w: 25  h: 65
   bdy_end:
<frame_end>
 
<frame> 249 jump_getsuga_tensho
   pic: 88  state: 3  wait: 1  next: 250  dvx: 0  dvy: 0 centerx: 52  centery: 75  hit_a: 0  hit_d: 0 hit_j: 0
   bdy:
      kind: 0  x: 39  y: 19  w: 21  h: 61
   bdy_end:
   bdy:
      kind: 0  x: 45  y: 500  w: 25  h: 65
   bdy_end:
<frame_end>
 
<frame> 250 jump_getsuga_tensho
   pic: 89  state: 3  wait: 1  next: 251  dvx: 0  dvy: 0 centerx: 52  centery: 97  hit_a: 0  hit_d: 0 hit_j: 0
   bdy:
      kind: 0  x: 39  y: 19  w: 21  h: 61
   bdy_end:
   bdy:
      kind: 0  x: 45  y: 500  w: 25  h: 65
   bdy_end:
<frame_end>
 
<frame> 251 jump_getsuga_tensho
   pic: 96  state: 3  wait: 60  next: 251  dvx: 0  dvy: 0 centerx: 52  centery: 97  hit_a: 0  hit_d: 0 hit_j: 0
   bdy:
      kind: 0  x: 39  y: 19  w: 21  h: 61
   bdy_end:
   bdy:
      kind: 0  x: 45  y: 500  w: 25  h: 65
   bdy_end:
<frame_end>
 
-----------------------------------------------------------------------------------------------
 
 
OPOINTED OBJECT
 
<bmp_begin>
file(0-9): sprite\sys\Ichigo_blade.bmp  w: 87  h: 101  row: 5  col: 2
weapon_hit_sound: data\020.wav
weapon_drop_sound: data\020.wav
weapon_broken_sound: data\020.wav
<bmp_end>
 
skip to action 7
 
<frame> 7 flying
   pic: 5  state: 3005  wait: 1  next: 7  dvx: 25  dvy: 0  dvz: 0  centerx: 45  centery: 101  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 0
   itr:
      kind: 0   x: 33  y: -5  w: 61  h: 105  dvx: 14  dvy: -6  fall: 70  vrest: 15  bdefend: 50  injury: 20 effect: 1
   itr_end:
<frame_end>
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Messages In This Thread
[solved] opoint dissappear in air? - by vandesdelca - 07-02-2009, 12:46 PM
RE: opoint dissappear in air? - by Angel_Adam - 07-02-2009, 01:19 PM
RE: opoint dissappear in air? - by Azriel - 07-02-2009, 02:26 PM
RE: opoint dissappear in air? - by vandesdelca - 07-02-2009, 02:41 PM
RE: opoint dissappear in air? - by Silverthorn - 07-02-2009, 03:13 PM
RE: opoint dissappear in air? - by no one - 07-02-2009, 05:12 PM
RE: opoint dissappear in air? - by Tsukasa - 07-02-2009, 05:14 PM



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