07-03-2009, 05:38 PM
Hm... so type 3 cannot pick up weapons.
I once thought of the possibility of making characters that pick up weapons immediately when opointed and with next: 1280 to make them invincible. Then, when they use the weapon to attack, they go to 1000 and disappear. However, this would waste a character slot so I didn't attempt to do this.
What about... create a character who does the pick up and then use weaponact to make the weapon go to frame 2xx such that hit_Fa: 1?
I once thought of the possibility of making characters that pick up weapons immediately when opointed and with next: 1280 to make them invincible. Then, when they use the weapon to attack, they go to 1000 and disappear. However, this would waste a character slot so I didn't attempt to do this.
What about... create a character who does the pick up and then use weaponact to make the weapon go to frame 2xx such that hit_Fa: 1?

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