07-16-2009, 02:26 PM
(07-16-2009, 10:07 AM)shadowlord Wrote: 0-EM-GEE!! Woohoo! Its back on!! Its looks cool as!! Smart thing when you coded "When you attack, your character detects "where" the enemys are and punchs in that dirrection, the same goes for the energy balls, if the enemy f.e. jumps above you you'll fire the energyball upwards instead of straight forwards..." Also How did you do that to your dc thing?? I would really like to know!! (Im not asking for the dc code im asking how he changed the letters and things like that)hmm, you know, I released some special i/k:8's which don't change your characters x & z position(itr kind: 80), so you use such an ik80, draw the area of effect f.e. above you, and use a dvx: to the frame on which he does an uppercut... so if someone jumps above your char, the ik80 reacts with that dude's body and make you do an uppercut in that direction...
pretty easy with that new ik8 stuff... just put a bunch of them in a frame, code alot different punch styles... and yeah, that's it
hmm, I also modified that ik/8 stuff so it only works on enemys and not on team mates (that part is not released yet)

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