DC-Code:
<frame> 355 bs pic: 0 state: 3 wait: 2 next: 357 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 27 w: 43 h: 53 bdy_end: <frame_end> <frame> 356 bs pic: 0 state: 3 wait: 2 next: 357 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 27 w: 43 h: 53 bdy_end: <frame_end> <frame> 357 bs pic: 0 state: 3 wait: 0 next: 358 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 27 w: 43 h: 53 bdy_end: opoint: kind: 1 x: 85 y: 70 action: 60 dvx: 0 dvy: 0 oid: 204 facing: 0 opoint_end: <frame_end> <frame> 358 bs pic: 0 state: 3 wait: 0 next: 359 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 27 w: 43 h: 53 bdy_end: opoint: kind: 1 x: -5 y: 70 action: 60 dvx: 0 dvy: 0 oid: 204 facing: 0 opoint_end: <frame_end> <frame> 359 bs pic: 0 state: 18 wait: 0 next: 360 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 27 w: 43 h: 53 bdy_end: opoint: kind: 1 x: 85 y: 70 action: 0 dvx: 0 dvy: 0 oid: 24 facing: 0 opoint_end: <frame_end> <frame> 360 bs pic: 0 state: 18 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 355 bdy: kind: 0 x: 17 y: 27 w: 43 h: 53 bdy_end: opoint: kind: 1 x: -5 y: 70 action: 0 dvx: 0 dvy: 0 oid: 24 facing: 0 opoint_end: itr: kind: 0 x: -5 y: 70 w: 90 h: 2 dvx: 0 fall: -1 bdefend: 100 injury: 490 itr_end: <frame_end> |
try this one... not sure if it works, it could also kill the enemys in your range...