Bamboori (43 ATK) uses Double Arrow (-2 Arrows) (-1 MP) on Goblin (Club) 2 (?? DEF)! (HIT Roll: 8|-5, DMG Roll: 4|1)
He deals 34 physical damage!
He deals 31 physical damage!
Goblin (Club) 2 collapses! (EXP +18)
Goblin 1 (?? ATK) attacks Bamboori (23 DEF)! (HIT Roll: 15)
He misses!
Goblin 2 (?? ATK) attacks Drahcir (32 DEF)! (HIT Roll: 18, DMG Roll: 8)
He deals 3 physical damage!
Goblin (Club) 3 (?? ATK) attacks Phil (23 DEF)! (HIT Roll: 10)
He misses!
Nave is the next one to act with 26 AGI!
Nave casts Bolt of Light (25 DMG) (-8 MP) on Goblin (Club) 3! (DMG Roll: 9, STA Roll: 10)
He deals 25 light damage!
Goblin (Club) 3 is now blind!
Drahcir - HP: 66/96, MP: 8/8
Bamboori - HP: 43/71, MP: 2/3, Arrows: 17
Phil - HP: 50/77, MP: 3/3
Nave - HP: 69/69, MP: 59/67
Goblin 1 - HP: ??/??, MP: ?/?
Goblin 2 - HP: ??/??, MP: ?/?
Goblin (Club) 1 - HP: 0/??, MP: ?/?
Goblin (Club) 2 - HP: 0/??, MP: ?/?
Goblin (Club) 3 - HP: ??/??, MP: ?/?, blind
Drahcir is the next one to act with 25 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
It's night-time. (12:56 AM)
He deals 34 physical damage!
He deals 31 physical damage!
Goblin (Club) 2 collapses! (EXP +18)
Goblin 1 (?? ATK) attacks Bamboori (23 DEF)! (HIT Roll: 15)
He misses!
Goblin 2 (?? ATK) attacks Drahcir (32 DEF)! (HIT Roll: 18, DMG Roll: 8)
He deals 3 physical damage!
Goblin (Club) 3 (?? ATK) attacks Phil (23 DEF)! (HIT Roll: 10)
He misses!
Nave is the next one to act with 26 AGI!
Nave casts Bolt of Light (25 DMG) (-8 MP) on Goblin (Club) 3! (DMG Roll: 9, STA Roll: 10)
He deals 25 light damage!
Goblin (Club) 3 is now blind!
Drahcir - HP: 66/96, MP: 8/8
Bamboori - HP: 43/71, MP: 2/3, Arrows: 17
Phil - HP: 50/77, MP: 3/3
Nave - HP: 69/69, MP: 59/67
Goblin 1 - HP: ??/??, MP: ?/?
Goblin 2 - HP: ??/??, MP: ?/?
Goblin (Club) 1 - HP: 0/??, MP: ?/?
Goblin (Club) 2 - HP: 0/??, MP: ?/?
Goblin (Club) 3 - HP: ??/??, MP: ?/?, blind
Drahcir is the next one to act with 25 AGI!
Attack: Physically attacks an enemy of your choice.
Special Attack: You can choose between various attacks. All of them have something special. Costs MP.
Spell: You can choose a spell you've learned and cast it. Costs MP.
Item: You can use an item. You can also change your weapon, shield or accessoir, but only one piece at most.
Defend: Increases the chance of avoiding the next attack on you for a round.
Escape: You can escape the battle if everybody else from your team does that and your total AGI is higher than the enemies'.
Book of Knowledge
It's night-time. (12:56 AM)
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