09-03-2009, 08:16 PM
a weapon with an opoint in its on_hand frames will always opoint the thing each frame.
say u have weaponact: 25 wait: 2 in the character
in the weapon's frame 25, have an opoint.
the weapon will opoint the object 2 or 3 times (not sure whether the next: is needed for weapon opoints).
here u put ur t0 to be opointed, and in the original char have ik8 that will react to the t0. (i.e. shoot in ur case)
Azriel~
say u have weaponact: 25 wait: 2 in the character
in the weapon's frame 25, have an opoint.
the weapon will opoint the object 2 or 3 times (not sure whether the next: is needed for weapon opoints).
here u put ur t0 to be opointed, and in the original char have ik8 that will react to the t0. (i.e. shoot in ur case)
Azriel~