09-05-2009, 03:18 PM
For the "can't pass through" effect use itr: kind 14 in all of the object's frames.
When the enemy's ball hits the obstacle it would stop moving, but when the opponent's ball hits the obstacle it gets destroyed or flies through.
Isn't "opponent" the synonym of "enemy"?
Or i didn't get this right?
madness233 Wrote:but when an enemy hits the obstacle with a ball the ball stops moving forward but is not destroyed. I would like the opponents ball to be destroyed too or to fly through the obstacle.Eh?
When the enemy's ball hits the obstacle it would stop moving, but when the opponent's ball hits the obstacle it gets destroyed or flies through.
Isn't "opponent" the synonym of "enemy"?
Or i didn't get this right?