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[solved] Whirlwind that moves with character
#2
pretty much possible, your character needs a special bdy in every frame he has
(special bdys are bdys with a huge y-value so nothing can actually reach it)
f.e.
    DC-Code:
bdy:
     kind: 0 x: 10 y: 3000 w: 50 h: 69
bdy_end:


for the whirlwind you copy theone from freeze and add a ik8 (itr kind 8 ) to it on the same y-value as your special bdy
    DC-Code:
itr:
      kind: 8  x: 5  y: 3053  w: 65  h: 54  zwidth: 37  dvx: XXX
itr_end:


on the dvx you write the next framenumber the whirlwind should go (just like what the "next" says)


and actually that's it, should work I think
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Thanks given by: Drahcir


Messages In This Thread
RE: Whirlwind that moves with character - by TheNave - 09-05-2009, 09:28 PM



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