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[solved] Laser Beam
#4
What is the purpose of the thanks button. And...
Never post such a big code without the [code]-tags!!!!!

@Alectric:
*slap*
State 3005 is the strongest ball and even without shadow. It is only destroyed when it hits or is hit by a state 3005 ball.
Instead use state 3005 in the balls flying frames without a itr but with a opoint and opoint the ball in another frame with itr state 3005.
This means that the laser cant be hit but the opointed laser will hit instead.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
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Thanks given by: Drahcir


Messages In This Thread
[solved] Laser Beam - by IvanYiu247 - 09-21-2009, 09:15 AM
RE: Laser Beam - by Alectric - 09-21-2009, 09:26 AM
RE: Laser Beam - by IvanYiu247 - 09-21-2009, 09:48 AM
RE: Laser Beam - by Som1Lse - 09-21-2009, 09:54 AM
RE: Laser Beam - by HappyHouR - 09-21-2009, 10:48 AM
RE: Laser Beam - by Alblaka - 09-21-2009, 11:06 AM
RE: Laser Beam - by HappyHouR - 09-21-2009, 12:36 PM
RE: Laser Beam - by TheNave - 09-21-2009, 12:48 PM
RE: Laser Beam - by dubbleD - 09-21-2009, 12:56 PM
RE: Laser Beam - by Madara Uchiha - 09-21-2009, 02:46 PM
RE: Laser Beam - by TheNave - 09-21-2009, 03:04 PM
RE: Laser Beam - by Drahcir - 09-21-2009, 09:46 PM
RE: Laser Beam - by HappyHouR - 09-21-2009, 10:05 PM
RE: Laser Beam - by TheNave - 09-22-2009, 03:42 PM
RE: Laser Beam - by HappyHouR - 09-22-2009, 05:20 PM
RE: Laser Beam - by Madara Uchiha - 09-22-2009, 02:42 PM
RE: Laser Beam - by Som1Lse - 09-22-2009, 06:11 PM
RE: Laser Beam - by TheNave - 09-22-2009, 06:12 PM
RE: Laser Beam - by The Lost Global Mod - 09-22-2009, 06:13 PM
RE: Laser Beam - by HappyHouR - 09-22-2009, 06:31 PM
RE: Laser Beam - by Alectric - 09-23-2009, 01:01 AM
RE: Laser Beam - by Som1Lse - 09-23-2009, 06:09 AM
RE: Laser Beam - by dubbleD - 09-23-2009, 07:50 AM



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