09-23-2009, 01:31 PM
like blow_fly98 said )
change playing music of runtime battle (stage, VS , e.c.t.) if char activate it
i just see this method like this:
- if frame have special state => change music of current battle from played bg music to sound that stated in frame
- if frame have any other state => just play sound like it happens usual (without replace current music)
change playing music of runtime battle (stage, VS , e.c.t.) if char activate it
i just see this method like this:
- if frame have special state => change music of current battle from played bg music to sound that stated in frame
- if frame have any other state => just play sound like it happens usual (without replace current music)

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