10-04-2009, 12:25 AM
I voted for "I'm and artist - I make single sprites, but they're very detailed". I just don't like the use of speed as excuse for bad quality sprites. You know, the "I did it in 5 min =D *shows crappy sprite*".
Take as example two spriters A and B. Each sprites makes a char, same quality data. Spriter A finish the char's sprite in 1 week, everybody rates it 3/5. The spriter B finish the char's sprite in 3 months, but it's rated 5/5.
Then someone comes 1 year after both started workings on their chars, he/she downloads both chars. Wich is better sprited, and thus, who is better spriter?
(There is a problem when someone is so slow to finish things that motivation get lost and the char doesn't get finished, wich is my case :p )
Oh, and there is a difference between making high quality sprites and detailed sprites. Details are affected by the design of the char itself.
The thing about sheet sprites (or to-be-animated-sprites) is that they should be very fluid. Lots of spriters have this problem (even the ones who make good looking single sprites).
Take as example two spriters A and B. Each sprites makes a char, same quality data. Spriter A finish the char's sprite in 1 week, everybody rates it 3/5. The spriter B finish the char's sprite in 3 months, but it's rated 5/5.
Then someone comes 1 year after both started workings on their chars, he/she downloads both chars. Wich is better sprited, and thus, who is better spriter?
(There is a problem when someone is so slow to finish things that motivation get lost and the char doesn't get finished, wich is my case :p )
Oh, and there is a difference between making high quality sprites and detailed sprites. Details are affected by the design of the char itself.
The thing about sheet sprites (or to-be-animated-sprites) is that they should be very fluid. Lots of spriters have this problem (even the ones who make good looking single sprites).

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